About Me
Hello, I am Kevin McGee, a 3D artist with a passion for character and environment
design. After graduating from the Game Art and Development program at SNHU, I've learned about the process and
techniques used when making game-ready assets and characters. I've delved into concept art, modeling, UVs,
texturing, painting, retopology, rigging, animation, rendering, and Unreal Engine during my education at SNHU. The
artifacts included here portray my ability to create assets from the drafting stage to realized creations. I can
work on any of the steps within the character and environment design pipeline. I feel I am at my strongest when
modeling, or setting up UVs, and texturing. This website is programmed and developed by me.